Endless Fog. Unseen Horrors. No Brakes. Silver Lining to Publish the Bicycle-Bound Horror Game — Quite a Ride

Quite a Ride Cover Image

Endless Fog. Unseen Horrors. No Brakes.
Silver Lining to Publish the Bicycle-Bound Horror Game — Quite a Ride.

Quite a Ride Cover Image

Break out the bike pumps and brace your nerves: Silver Lining Interactive is officially partnering with Goodwin Games to publish the surreal, pedal-powered survival horror experience, Quite a Ride.

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A Journey Through Fog, Fear, and the Unknown

Quite a Ride sends players pedaling deep into a haunting rural landscape where suffocating fog breeds terrifying anomalies that poison the land. Equipped only with a bicycle and a mysterious phone, players must explore, document, and survive the ever-shifting horrors as they uncover the truth hiding in the mist.

Partners in Horror

This partnership allows Goodwin Games to focus entirely on crafting a striking, atmospheric world steeped in tension and dread. “We absolutely fell in love with the concept from the moment we saw it…” said Eben, Sales & Biz Dev Coordinator at Silver Lining. “…having worked with Goodwin Games before, on Selfloss, we already knew how thoughtful and ambitious their work is, so partnering with them again felt completely natural.”

Ross, Head of Marketing at Silver Lining Interactive, added:
“Trying it out, I was scared sh**less, and I loved it. It’s rare to find a game that gets under your skin in such a deliberate, unnerving way. Folks will love this one.’’

ABOUT QUITE A RIDE

Bicycle Survival
Keep pedaling to stay ahead of the horrors lurking in the fog. Stop too long, and the darkness may claim you.

Mysterious Phone
A strange silhouette appears on your phone, offering cryptic messages that could help… or deceive.

Shifting World
Travel through an ever-changing world filled with strange labs, abandoned towns, and unsettling discoveries.

Limited Battery
Your phone’s battery drains constantly—recharge by riding. Managing energy becomes the key to survival.

Don’t Look Back
Something is always behind you. You can feel it. You can hear it. But looking at it is a risk you may not survive.

Collective Progress
Players worldwide influence the environment, unlocking new locations, hidden NPCs, and evolving quests over time.


—Official Press Release.

Fonzy

Fonzy

Founder, Editor in Chief, and everything else.

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