Devil May Cry Season 2 Review

Devil May Cry Screenshot

Devil May Cry Season 2 Review

Devil May Cry Cover Image
Image courtesy of Netflix

“There might be some tears here”

Introduction

Personally, I don’t like to binge shows or anime. Even if I really love a series, the most I’ll watch in a single sitting is a few episodes. When I was younger I’d binge constantly, but I think it started to make me resent series I was watching for the first time. I mention this because I’ve finally finished Devil May Cry Season 2 on Netflix — and while reviews are already everywhere, I figured as a longtime fan of the franchise, I should throw my two cents in. I did review Season 1 here on SunsetNerdVerse (check it out here), and after what was a decent first outing, the question now is whether Season 2 is another Bingo — or whether we’ve slipped into the Crazy range. Hope you DMC fans catch that reference. Time to find out in our Devil May Cry Season 2 review! Mild spoilers for both seasons ahead.

Story

Devil May Cry Screenshot
Image courtesy of Netflix

When we last left Dante and his escapades, our red-coated hero had been frozen by DARKCOM — and his brother Vergil was revealed to be alive and operating in disguise. Time has passed. Humanity, now fully aware that demons exist and are considerably stronger than us, is hungry for power. In response, DARKCOM and various armed forces launch a covert infiltration into Hell itself to strike at Mundus and his army. The mission costs lives, but its objective — stealing a powerful artifact called the Chalice — is a success. Vergil, determined to reclaim the artifact, launches an attack on DARKCOM — and knowing their best shot at survival is still frozen, they thaw Dante out. The brothers reunite. Dante is stunned Vergil survived, having long believed him dead. Their reunion is met with bullets and sword swings.

Let me put this out there upfront. I’m aware that a common criticism of Adi Shankar’s Devil May Cry is that it takes significant liberties with the game lore. If that bothered you in Season 1, Season 2 will bother you more. I don’t entirely hate the creative freedom Adi took with the source material — but Season 2 does make it clearer why going so far off-script wasn’t always the best call.

For starters, the story this season is almost laughably average. Dante’s return is cool, and seeing him reunite with his brother as a fan genuinely made me giddy — but it felt surprisingly hollow, carrying almost no real emotional weight behind it. Season 2 leans hard on flashbacks — seriously, there are far too many — in an attempt to make us care more about why Vergil sides with Mundus, the complicated dynamic between the brothers, and how various other characters ended up where they did. None of it lands with the impact it’s reaching for. Too much lore and information gets thrown at the wall, and what little it draws from the original source material feels like it’s only there to remind you this is Devil May Cry — not to actually serve the story.

Beyond that, the narrative is formulaic from start to finish. There wasn’t a single moment that made me genuinely shocked or surprised. I went in unspoiled and still nothing caught me off guard. Even for viewers who’ve never touched the games or watched the original anime, Season 2 doesn’t give enough to make anyone truly care about what happens to these characters.

On a more positive note — I did appreciate how Season 2 develops the relationship between Dante and Lady. In the games, Dante is something of a charmer with two women loosely orbiting him, neither of whom he ever seems to genuinely care about beyond friendship. Here, Dante and Lady share real moments together, building something that feels like an actual relationship — something no other version of this material has handled particularly well. You know it won’t end in a neat, happy bow. But the fact that it exists at all was a welcome story beat I’ve always wanted to see.

Animation

Devil May Cry Screenshot
Image courtesy of Netflix

Devil May Cry Season 2 does look better than the first season in stretches. Several fights — particularly toward the end and in the finale — look genuinely fantastic, and even some of the quieter, more dialogue-heavy moments are animated with real care. This is probably the area of Season 2 that has most noticeably improved, and given that Adi Shankar was responsible for Castlevania, I expected nothing less when a second season was confirmed. On this front at least, Devil May Cry delivers.

Sound

Devil May Cry Screenshot
Image courtesy of Netflix

I loved the music in Season 1 — and Season 2’s soundtrack is equally strong. Power Glove returns with some great tracks, Evanescence is back, and the overall OST is genuinely excellent. However — and this is a significant however — the music is frequently louder than the vocal performances. I assumed at first it was a settings issue on my end. I tried adjusting. I tried watching on my phone and my PC. The problem persisted throughout the entire season. There are moments where Dante delivers something clever or funny — or Vergil drops a line that should land — and it gets completely swallowed by blasting bass and power rifts. Whoever handled the audio sequencing for Devil May Cry Season 2 — please don’t do it again.

Beyond that issue, the voice cast is solid. Johnny Yong Bosch returns as Dante, Scout Taylor-Compton is back as Lady, and Robbie Daymond once again handles Vergil with conviction. Most of the cast reprises their roles without missing a beat. Sadly, Kevin Conroy does not return to voice William Baines — he passed away in 2022 — but Ian James Corlett steps in and does a fine job honoring the role. The voice cast remains one of the genuine highlights of this season, and that hasn’t changed from Season 1.

Characters

As I write this section, I find myself pausing with my hand over my keyboard — not because I don’t know what to say, but because it largely mirrors what I’ve already said about the story. The character issues and the story issues are inseparable in Season 2. I love these characters in the games — they’re cool, stylish, full of personality. Here, across both seasons really, they’re hit and miss. Lady’s backstory never quite landed the emotional blow the narrative was clearly pushing for. Dante and Vergil’s relationship doesn’t carry the same weight it does in the games, despite Season 2 spending real time on their childhood dynamic — something the games largely avoid. That should feel revelatory. It doesn’t. The characters, much like the story, feel too dependent on fans already loving them from the source material to generate genuine emotional investment on their own terms. They’re present, they’re necessary — but they rarely feel alive in the way they do when the games are firing on all cylinders.

Pros

  • Animation has stepped up noticeably and looks even better than Season 1 in key moments
  • A great OST that doesn’t always blend well with the show — but is still an absolute banger on its own
  • Lady and Dante finally share a genuine moment — and it was long overdue

Cons

  • The narrative is mediocre at best and leans too heavily on surface-level references to the games to carry its weight
  • The story is rarely interesting and frequently drifts into outright boring territory
  • Music overpowering the voice performances was a consistent and genuinely frustrating issue from episode one to the finale

Overall Score

7.0

Conclusion

Devil May Cry Screenshot
Image courtesy of Netflix

Personally, Season 2 feels like a step back from the first. And I want to be clear — I’m not one of those fans yelling about lore inaccuracies or demanding a beat-for-beat adaptation of the games. I genuinely don’t mind the creative liberties taken with the source material. What I do mind is seeing these characters and this story underutilized when so much more is clearly possible. A Season 3 has already been confirmed, and that’s where my hope now lives — that Adi Shankar and his team take what’s been built and actually push it somewhere worthy of the name Devil May Cry. Season 2 is still watchable, and fans of the first season will likely find enough to enjoy — but the franchise deserves better, and deep down I think everyone involved knows it.


Aaron

Aaron

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